[Springer] Gamification and Intergenerational Dynamics: Examining Prompts, Rewards, and the Loyalty of Gamified Users |
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6055
10
Personalized recommendation methods for e-commerce based on multi-source user behavior data fusion
20
Morales-Reyes et al. (2025)
20
[Single chapter]Phan (2025)
10
Recognizing Emotion from Blood Volume Pulse and Skin Conductance Sensor Using Machine Learning Algorithms
10
Neural Network-Based Emotion Detection Through Biosignals and Standardized Emotional Stimuli